HOW IT'S PLAYED: The game is played like the card game Uno
It combines entertainment with valuable learning opportunities
Through play and storytelling
promoting literacy skills in an enjoyable way
Customizable Gameplay for Personalized Learning Experience: MAD SMARTZ 2's versatility allows for customizable gameplay
The Shoulds and Should Nots: Photo Cards Boost Social & Communication Skills; Autism; ADHD; Helps Kids Make Positive Choices; Encourages Positive Decision-Making; Hardcover and Laminated HOW IT'S PLAYED: The gameTHOUGHT SPOT'S THE SHOULDS & SHOULD NOTS CARD GAME is an invaluable resource designed to support children's social skills. With a focus on enhancing self awareness, social awareness, and relationship skills, this game offers comprehensive support for children, tweens, and teens from K 12. Featuring 64 full color scenario cards, the game encourages perspective taking, active listening, and responsible decision making, all while fostering empathy and